<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><generator>GuildPortal Guild Hosting and Management Content Syndicator</generator><copyright>GuildPortal is Copyright (c)2001-2013 Axiom Shift, LLC</copyright><webMaster>Aaron Lewis</webMaster><docs>http://blogs.law.harvard.edu/tech/rss</docs><channel><image><url>http://www.guildportal.com/apple-touch-icon.png</url><title>Content Syndicated by GuildPortal.com (c)2001-2013 Axiom Shift, LLC</title></image><title>Shattered Chains News Feed</title><link>http://www.guildportal.com/Guild.aspx?GuildID=251618</link><description>Shattered Chains Recent News syndicated by GuildPortal Community Services Engine</description><item><title>Sea At Last</title><link>http://www.guildportal.com/Guild.aspx?GuildID=251618&amp;TabID=2115592#NEWSITEM843025</link><description>With the arrival of our first CoP perma at sea, and the soon to be second arrival of our second CoP perma, we hope to get sea based operations underway.&amp;nbsp; Using a new linkshell, well actually a very old linkshell called The Legions of Time, we will be conducting Sea based gaming.&amp;nbsp; This will consist of both Sea and soon Limbus.&amp;nbsp; I will announce the actual first sea based meeting, but for now I am just going to say the events will be on monday nights.&amp;nbsp; However, right now we are at an impass.&amp;nbsp; We will have to start recruiting for Sea in game and getting members.&amp;nbsp; Its going to have to be a requirement for linkshell members to apply to the site and make sure I know they have access to the site.&amp;nbsp; More about this will be explaned in game.&lt;br&gt;&lt;br&gt;Grats to all of you who fought long and hard to get to Sea, and to those who will be joining us soon.&lt;br&gt;&lt;br&gt;Keep working on those jobs to 75 and getting to Sea.</description><author>Alucuard</author><pubDate>Mon, 21 Apr 2008 20:42:00 GMT</pubDate></item></channel></rss>