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Cthona (Applicant) 8/27/2007 7:02 PM EST : RE: Guide to single target rampage
Cthona
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Tulian posted another good discourse on rampage here.
Miuma, 65 Priestess of Sanctuary
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cromis (Applicant) 9/10/2007 7:02 AM EST : RE: Guide to single target rampage

cromis
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Let me offer some thoughts on Ramp on Al'Kabor (which doesn't seem to work quite as expected in my experience with Ramping targets). This is based on experience, and a lot of documenting ramp problems.

First, the ramp order is set as people gain aggro on a target (either by initiating hate, or by generating proximity hate). This order doesn't change normally. But, a person will be removed from the hate list for any number of things including zoning out, dieing, using FD (and getting a blur), and so on. What this actually does is to open a hole in the ramp list. So if the number 2 person in the ramp list dies, everyone below number 2 doesn't move up the ramp list. It simply creates a hole there. The next new target (not already on the ramp list) that generates hate will get tagged with the highest open slot on the ramp list. This makes it SEEM like (sometimes) that dieing doesn't remove you from the ramp list. If the number 2 ramp person dies (presumably from ramp) he is out of the ramp list. If he gets resurrected in, and nothing has changed, then he now reoccupies the empty number 2 slot in the ramp list and regains ramp.

Two things will clear the ramp list entirely. Memblurring a mob will clear the ramp list. And if the mob gets stuck in the geometry (pushed into a wall or pillar or some such) and warps out, this will also clear the ramp list.

As you can see, this does interesting things to Ramp. It means that to maintain a ramp order, people who get ramp who shouldn't have it need to move out of ramp range as quickly as possible. As long as they survive, it doesn't create strangeness. Second, if you are pulling a target through a door, the door needs to remain open - or, when the mob hits the door (and warps through it), ramp gets reset and will bounce around some as people either move in and out of ramp range (or die) until ramp is established solidly.

Finally, this also means that a monk who is using FD until the get a critical success (blurs the target), will immediately move up the ramp list to the first open slot. If this is high up, on the list, the Monk can actually become ramp after a FD.

What all of this does is to suggest that ramp can be manipulated just a little bit. When the ramp tank dies (if he does die), the best thing to do is to have a pet class get a new pet - thus creating a pet RT. Also, if a non-caster class needs to get ramp to protect a bunch of cloth classes, a monk can work the FD until he gets his ramp value reset.


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Zentret (Applicant) 9/25/2007 9:20 AM EST : RE: Guide to single target rampage

Zentret
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-sigh- what happened to the good old days where you can go moss snake hunting and the worse thing they could do to you was poison you.. =( this is all so very confusing @ . @ DAMN you EQ!!!.. good thing i don't ever plan on tanking.. mwahahaha!

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Apnaailn (Applicant) 3/1/2008 6:49 PM EST : RE: Guide to single target rampage

Apnaailn
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/bump

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Apnaailn (Applicant) 5/4/2008 12:13 PM EST : RE: Guide to single target rampage

Apnaailn
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/bump

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Apnaailn (Applicant) 4/2/2009 10:55 AM EST : RE: Guide to single target rampage

Apnaailn
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/bump

Learn it, know it.

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EQLaron (Applicant) 9/11/2009 1:44 AM EST : RE: Guide to single target rampage

EQLaron
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Really good stuff, thanks for the initial info, the updated info, and finally the bumping (looking at YOU Apn!!) to keep it current!  Maybe next time I can be the ramp tank and NOT die in 3.2 seconds!  ;-) 
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Bornex (Applicant) 9/11/2009 7:48 AM EST : RE: Guide to single target rampage
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Id like to point out on some old world mobs, RC is one, if the clerics and casters move out of ramp range the mt will pickup ramp as well as main argo, sandi has done this many times, once there were only 4 of us up tav me and apyheel left we all stayed out of ramp range  apy keeping hots on sandi me back to back healing for about 5 mins as apy was rezzing, looking at sandi's screen after rc was killed we scrolled back and yes she did have ramp as well, Im sure some mobs have a much greater range on ramp than rc and this would not apply, those of you who were in that raid probably remember that instance.
B
Another quick point, be carefull ramp tanks not to pick up full argo, specially on mobs the mt has turned the mob away from raid force, bringing him back around to face raid force can then let mob ae the raid force, so if its a mob the mt is turning would be best if ramp tank would stand beside mt.
http://eq.magelo.com/profile/1356115
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Bornex (Applicant) 9/11/2009 4:20 PM EST : RE: Guide to single target rampage
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I do have one intresting question though, can the raid mob be atoned or blurred in the fight to reset ramp and the mt? we have seen a few instances this would be a big help
B
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Ruyenloresearcher (Member) 9/13/2009 12:06 AM EST : RE: Guide to single target rampage

Ruyenloresearcher
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You can blur and atone to reset aggro and rampage.   Just from what I can observe we have some funky Rampage bugs.  From the PC side I never can recall a instance that the main tank took Rampage damage.   The other night I was getting rampaged from a mob from outside of rampage range.  Rules still apply but think there is something bugged in the Rampage script.

Ruyen

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