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Top Mods!
Forum Module - Media
by Mottie
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Forum Module - Media v5
by Mottie
Description
This mod allows you to add a YouTube video and change the player styling along with other options. Also, you can easily add a mp3 audio file using the basic Google mp3 player
or a player that can easily be styled (Wordpress player)
Please see
this post
for instructions.
Average Rating
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To install a mod on your GuildPortal site, open your Control Panel and select Site Mods, then Get Site Mods.
Mail Notification
by Mottie
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3
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5
Mail Notification v6
by Mottie
Description
This mod opens a popup to notify you if you have a new mail message. It was written for users who wish to hide their top menu bar (state bar/log in bar). Or if you just want a bigger message telling you that you have mail. I've set it up to open either a growl window (timed popup) or a facebox (popup you have to close).
For more information on the custom variables, please see
this post
.
To style the growl window (pictured above), use the "Growl Window Styling" Mod or refer to
this post
.
To style the Facebox popup window, please refer to
this post
.
Average Rating
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To install a mod on your GuildPortal site, open your Control Panel and select Site Mods, then Get Site Mods.
Wowhead Search
by sonofsamedi
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Wowhead Search v5
by sonofsamedi
Description
Just a simple import from the Wowhead website to allow in-site searching.
taken from
Wowhead goodies for your site.
Average Rating
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To install a mod on your GuildPortal site, open your Control Panel and select Site Mods, then Get Site Mods.
Event Signup/Withdraw Button
by Mottie
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Event Signup/Withdraw Button v3
by Mottie
Description
******************************************
The signup button has changed, so
this mod is no longer needed
******************************************
Make your Event Sign Up/Withdraw button more prominent.
All this mod does is adds a css class to the button, you can modify everything else!
Before
After
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To install a mod on your GuildPortal site, open your Control Panel and select Site Mods, then Get Site Mods.
Digital Clock
by Wolfar15
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Digital Clock v10
by Wolfar15
Description
A mod by Wolfar15.
Average Rating
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To install a mod on your GuildPortal site, open your Control Panel and select Site Mods, then Get Site Mods.
Admin Forums
Welcome to the GuildPortal Help Community! These forums are for admin-to-admin help.
Available Forums
Forums
:
Feature Discussion
> Take out the reply limit.
537655648_Inactive
(New Admin)
12/17/2006 7:57 AM EST
:
Take out the reply limit.
link
537655648_Inactive
Posts: 1283
Zomgawsh Poster
Please take out the 100 reply limit, on a topic. Your settings make it so posts can not have more then 100 replies. Please remove this block for paid guild portal sites. As we are paying for a web forums of our own, and yet you limit it to 100 replys?
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Guppy Queen
(New Admin)
12/17/2006 12:17 PM EST
:
RE: Take out the reply limit.
link
Guppy Queen
Posts: 41034
Zomgawsh Poster
If this is feasible, I'd also like to request that guildportal take out the reply limit for sites that are being paid for.
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Bolitash
(Guild Admin)
12/18/2006 5:20 AM EST
:
RE: Take out the reply limit.
link
Bolitash
Posts: 5799
Zomgawsh Poster
I think that's what he means.. If you're not a paid site, your reply limit is only 10.. good to know about the 100.. I don't think we've breached that, yet.
Ash | Lusty | Mablilith | Liktaina | MadchenJager | Siofrandra
walks into room | looks around slowly | ponders for a moment | runs away wildly
(kiriin)
Your Quest Log Is Full
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536998420_Inactive
(New Admin)
12/19/2006 5:13 AM EST
:
RE: Take out the reply limit.
link
536998420_Inactive
Posts: 5754
Zomgawsh Poster
The limit use to be 200, it's only been changed to 100 in the last month or so. I too would like to see it either brought back to 200 or unlimited.
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538418283_Inactive
(New Admin)
3/8/2007 5:02 AM EST
:
RE: Take out the reply limit.
link
538418283_Inactive
Posts: 259
Fingers of Fury!
Nothing has been posted here for a while ... but our guild has run into the "100 post cap" on multiple occasions and we've only been with guildportal for a few months. It's rather bothersome when my guildies are retricted in their capacity to reply to a thread when we're paying a hefty sum for the access to the site and use of the database. For the amount we pay for a full site we could have easily purchased a separate web domain ... so ... there is no reason that we can't have unlimited posts per thread.
(As a previous site admin of a site that had threads with thousands of posts in it, I understand the burden and lag that it can cause a database. We made it work, though, by splitting the thread per so many pages of replies into separate data banks. Could this be considered?)
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Aaron Lewis
(Blue Collar)
3/8/2007 7:28 AM EST
:
RE: Take out the reply limit.
link
GuildPortal Dev
Aaron Lewis
Posts: 1978
Zomgawsh Poster
I'll bump the limit back up to the previous value of 200 with the next code push. There is no limit to the number of posts or topics that you can have overall on your sites... There's just a limit on the number of posts per topic. It has something to do with limitations on the back-end data store (SQL Server 2000), and how while we only display a page of replies at a time, the actual query pulls them all back. So a topic with 1,000 replies actual does the work of pulling all 1,000 replies back from the database and passing them to the web server, even though we only
display
around 20. There are mechanisms in the database to pull a certain number of records back, but the sorting algorithms built into the database server to perform that kind of manipulation can in many cases be more detrimental to performance overall than the current implementation.
I'll take a look at some design options though, since this seems to be a growing concern.
Graxk, I'm not sure what you mean by splitting the thread per number of replies... The database design we're using is relational to the third normal form, though, if that has any bearing on what you're trying to convey.
Aaron Lewis, GuildPortal.com
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Guppy Queen
(New Admin)
3/8/2007 4:01 PM EST
:
RE: Take out the reply limit.
link
Guppy Queen
Posts: 41034
Zomgawsh Poster
Thanks so much Aaron. I understand what you mean about the limitations on back-end data when we hit reply and see all of the replies.
Is it possible to hit reply and not see all of the previous post? Will that take the load off the servers? What I think Graxk is saying is when a post hits 100, we create another thread to continue. Like this one:
The word Game (Four)
Our first thread was full so I created another thread to continue the topic.
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538418283_Inactive
(New Admin)
3/23/2007 7:42 AM EST
:
RE: Take out the reply limit.
link
538418283_Inactive
Posts: 259
Fingers of Fury!
Ahh, sorry, re-reading what I typed even I got confused.
What we did was sort of cumbersome for smaller threads, so I would understand if you and your team viewed it and passed it to the wayside for better performance overall.
We had a database that tracked a "topic" and assigned that topic a numerical ID. The first database held a "parentID" and a "replyID". The "parentID" was the ID that was assigned to the topic and the "replyID" held the data for all the replies in a topic. We capped the reply ID to something like 25 replies (I think that was our display cap) and when the 25 was met it created another database for the next 25 replies and created a new element in the first database using the same "parentID" and using the next available "replyID".
When someone wanted to view a set of replies by clicking the thread name on their website we ran a query to see how many replies total there were for the |1|2|3|4|, etc. When they clicked a number we just went to that number result in the query for "SELECT replyID WHERE parentID = #". Eh, I'll stop going into detail since this part is rather trivial.
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