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Forums : Pimp My Site! > EQ2 Raid Progression
EQ2Ballzz (New Admin) 11/6/2009 5:11 PM EST : RE: EQ2 Raid Progression
EQ2Ballzz
Posts: 2477
Zomgawsh Poster

Ok that is just what I needed thanks. I got it to show up now on the site but now just having trouble editing it. I went through and added the info to each instance area and hit save and it erased all the stuff I edited? Even the ones that were filled in by default as an example were removed? /boggle The main body of the code is still there and the widget on the page is still visible..it just says 0/X for each instance and there is no tooltip.

BTW..thanks for all the help.
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EQ2Ballzz (New Admin) 11/6/2009 5:14 PM EST : RE: EQ2 Raid Progression
EQ2Ballzz
Posts: 2477
Zomgawsh Poster

Oops..I was mistaken. It didn't erase the edits I made but they are still not showing up...think I might know why though. Gonna test something out.
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EQ2Ballzz (New Admin) 11/6/2009 5:21 PM EST : RE: EQ2 Raid Progression
EQ2Ballzz
Posts: 2477
Zomgawsh Poster

OK, I figured it out. I had changed the verbage and wasn't using the word "killed" and "closed" but had "dead" and "cleared". I changed your variable name and it now shows up. I just need to figure out the tooltip now.
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EQ2Ballzz (New Admin) 11/6/2009 5:30 PM EST : RE: EQ2 Raid Progression
EQ2Ballzz
Posts: 2477
Zomgawsh Poster

Got the tooltip working now as well. Thanks a lot for the help!
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Mottie (MVP) 11/6/2009 6:42 PM EST : RE: EQ2 Raid Progression
GuildPortal MVP
Mottie
Posts: 3883
Zomgawsh Poster

LOL glad I could help
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Draylor (New Admin) 11/6/2009 9:34 PM EST : RE: EQ2 Raid Progression
Draylor
Posts: 424
Fingers of Fury!

EQ2,

You can edit the color etc ... I have done so on my site: guildportal.totalcarnage.com - If you look at the progression box on the right, it has a transparent background and the name of the zones match the color on site. I mean it's nothing special, Mottie did all the 'hard work' We could all hug em ...

~Draylor
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EQ2Ballzz (New Admin) 11/8/2009 5:24 AM EST : RE: EQ2 Raid Progression
EQ2Ballzz
Posts: 2477
Zomgawsh Poster

Draylor said:
EQ2,

You can edit the color etc ... I have done so on my site: guildportal.totalcarnage.com - If you look at the progression box on the right, it has a transparent background and the name of the zones match the color on site. I mean it's nothing special, Mottie did all the 'hard work' We could all hug em ...

~Draylor


Nice site Draylor. Looks like we are both in the same spot progression wise. Since I'm such a wiz at this now (and by wiz I mean copying and pasting Mottie's code) I updated the list a bit to include the x2 stuff (WoE and KT2) as well as Miragul's and Munzok's. I had a hard time finding pics for most of that stuff and in fact had to use a kill shot of the first mob in KT2 because I could find no others and that's the only one I had a pic of. I also found 1 or 2 minor spelling errors in the original code (Pentaclypse) as well as a few missing mobs from some of the instances (2 missing from PoTAO and 2 missing from YIS). Hopefully, I didn't introduce other errors since I'm not that familiar with some of the zones well beyond our guild atm. I'll add the script code below if anyone wants to use it but note that the pics of the added content are hosted on my free host so if you wanted to add them to yours feel free. Can check it out at the Sinister GP site if you want. Oh, I also changed the verbage from "closed" to "cleared" and from "killed" to "dead" so if you prefer the other you will need to change it back.

Here is the updated code if you want it. Thanks again for the help btw..this is exactly what I was looking for and even though I have a lot of work to do still on the site at least that part is done.

*EDIT* - well I wanted to post the code but could find no way to do so without these forums freaking out and not letting me. I tried [quote] tags and [code] tags and different modes and searched the forums (even though there doesn't seem to be a search function for the guildportal forums /boggle) to no avail. If someone can tell me how to do it I'll be glad to. In the meantime I'll just leave out all the code except for the instance specific part that I modified.



// Text in progression box and tooltip, see CSS for color                     
var raidingKeyWord = "No|cleared";                    
var bossKilledKeyWord = "Dead";                    
                    
// Setting this to true will show ALL rows, even if you have never been there                    
// setting it to false will hide rows that match the "raidingKeyWord"                    
var showAllRows = true;                    
                    
// Default displayed progression                    
var defaultEQ2 = eq2RoK;                    
                    
/*                    
 Boss Information                 
 ********************************************                    
- Each progression variable is set up as follows:                    
   progress.push ([                    
    ["Thumbnail Image URL"]                    
   ,["Instance Name", "Instance Status"]                    
   ,["Instance Boss #1", "Boss #1 Status"]                    
   ,["Instance Boss #2", "Boss #2 Status"]                    
   ,   ...                    
   ,["Last Instance Boss", "Last Boss Status"]                    
   ]);                    
 ******************************************** */                    
                    
/* ********************************************                    
   Rise of Kunark                    
   ******************************************** */               
// WARD OF ELEMENTS                 
eq2RoK.push ([                    
 ["http://img44.imageshack.us/img44/7906/aiden3.jpg"]                    
,["Ward of Elements", "Cleared"]                    
,["Imperator Ignus", "Dead"]                    
,["Gelidus Ventus", "Dead"]                    
,["Khost Alur", "Dead"]                    
,["Digg", "Dead"]                    
,["Dayakara", "Dead"]                    
,["Benach Aglebar", "Dead"]                    
,["Captain Grush", "Dead"]       
,["Aiden", "Dead"]                 
]);    
  
// KURN'S TOWER                  
eq2RoK.push ([                    
 ["http://img188.imageshack.us/img188/3144/kurns.jpg"]                    
,["Kurn's Tower", "In Progress.."]                    
,["Haggle Baron Klok", "Dead"]                    
,["Sir Rouland", ""]                    
,["Ilenee's Despair", ""]                    
,["Ione the Lifebringer", ""]                                   
]);    
       
// THE TOMB OF THUUGA                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/ToT.png"]                    
,["The Tomb of Thuuga", "Cleared"]                    
,["Tairiza the Window Mistress", "Dead"]                    
]);                    
                    
// The EXECUTION THRONE ROOM                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/ETR.png"]                    
,["The Execution Throne Room", "Cleared"]                    
,["Pawbuster", "Dead"]                    
]);                    
                    
// THE PROTECTOR'S REALM                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/PR.png"]                    
,["The Protector's Realm", "Cleared"]                    
,["Adkar Vyx", "Dead"]                    
,["Iztapa Vyx", "Dead"]                    
,["Wymbulu Vyx", "Dead"]                    
,["Zykluk Vyx", "Dead"]                    
,["Doomcoil", "Dead"]                    
,["Ludmila Kystov", "Dead"]                    
,["Imzok's Revenge", "Dead"]                    
]);                    
                    
// THE TEMPLE OF KOR-SHA                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/ToKS.png"]                    
,["The Temple of Kor-Sha", "Cleared"]                    
,["Uzdrak the Invincible", "Dead"]                    
,["Atrebe's Statue", "Dead"]                    
,["Kodux & Zarda", "Dead"]                    
,["Selrach Di'Zok", "Dead"]                    
]);                    
                    
// VENRIL SATHIR'S LAIR                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/VenrilSathir.png"]                    
,["Venril Sathir's Lair", "Cleared"]                    
,["Venril Sathir", "Dead"]                    
]);                    
                    
// THE CHAMBER OF DESTINY                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/CoD.png"]                    
,["The Chamber of Destiny", "Cleared"]                    
,["The Leviathan", "Dead"]                    
]);                    
                    
// VEESHAN'S PEAK                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/Veeshan.png"]                    
,["Veeshan's Peak", "Cleared"]                    
,["Kluzen the Protector", "Dead"]                    
,["Elder Ekron", "Dead"]                    
,["Nexona", "Dead"]                    
,["Druushk", "Dead"]                    
,["Taskmaster Nichok", "Dead"]                    
,["Miyex Vioren", "Dead"]                    
,["Qunard Ashenclaw", "Dead"]                    
,["Xygoz", "Dead"]                    
,["Hoshkar", "Dead"]                    
,["Travenro the Skygazer", "Dead"]                    
,["Silverwing", "Dead"]                    
,["Phara Dar", "Dead"]                    
]);                    
                    
// TRAKANON'S LAIR                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/TrakLair.png"]                    
,["Trakanon's Lair", "In Progress.."]                    
,["Trakanon", ""]                    
]);                    
                    
// SHARD OF HATE                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/SoH.png"]                    
,["Shard of Hate", "In Progress.."]                    
,["Dreadlord D'Somni", "Dead"]                    
,["Demetrius Crane", "Dead"]                    
,["Master P'Tasa", "Dead"]                    
,["Malevolence & Ire", "Dead"]                    
,["Kpul D'Vngur", ""]                    
,["Byzola", ""]                    
]);                    
                    
// TOMB OF THE MAD CRUSADER                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/TotMC.png"]                    
,["Tomb of the Mad Crusader", "In Progress.."]                    
,["Captain Ikalus", "Dead"]                    
,["Senior Loyalist Tilas", "Dead"]                    
,["Thet-Em-Aua", "Dead"]                    
,["Xebnok the Wretched", ""]                    
,["Gynok Moltor ", ""]                    
]);                    
                    
// PALACE OF THE ANCIENT ONE                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/PotAO.png"]                    
,["Palace of the Ancient One", "In Progress.."]                    
,["Xythus Davian & Aransta", "Dead"]                    
,["Switchmaster Zaxlyz", ""]                    
,["Absatalius", ""]              
,["Tythus Tinzok", ""]                
,["Pentaclypse & Ultaclypse", ""]                    
,["Mynzak", ""]      
,["Anashti Sul", ""]                     
]);                    
                    
// YKESHA'S INNER STRONGHOLD                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/Ykesha.png"]                    
,["Ykesha's Inner Stronghold", "In Progress.."]                    
,["The Strange Stalker", ""]                    
,["Kultak the Cruel", ""]                    
,["Tyrannus the Dark", ""]              
,["Field General Uktap", ""]       
,["Ykesha", ""]             
]);                    
                    
// ZARAKON'S ABYSSAL CHAMBER                    
eq2RoK.push ([                    
 ["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/Zarakon.png"]                    
,["Zarakon's Abyssal Chamber", ""]                    
,["Zarrakon", ""]                    
]);              
    
// MUNZOK'S MATERIAL BASTION                  
eq2RoK.push ([                    
 ["http://img258.imageshack.us/img258/3213/munzoks.jpg"]                    
,["Munzok's Material Bastion", ""]                    
,["Iztak, Nynzok, Omzuk, Rwnzak", ""]      
,["Yzlak", ""]        
,["Ozyk", ""]        
,["Umzok", ""]        
,["Gozak", ""]        
,["Munzok", ""]                      
]);          
    
// MIRAGUL'S PLANAR SHARD              
eq2RoK.push ([                    
 ["http://img23.imageshack.us/img23/3540/miragul.jpg"]                    
,["Miragul's Planar Shard", ""]                    
,["Kervis Pendleir", ""]      
,["Haladan Moonrunner (Easy)", ""]        
,["Glaciactus", ""]       
,["Xaxia Viralus", ""]       
,["Qxectus Qxectus", ""]        
,["Miragul (Easy)", ""]     
,["Haladan Moonrunner (Hard)", ""]            
,["Miragul (Hard)", ""]                   
]);         
                    
// ******************************************************                    
// Don't change anything below this line                    
// ******************************************************                    
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Draylor (New Admin) 11/8/2009 7:33 AM EST : RE: EQ2 Raid Progression
Draylor
Posts: 424
Fingers of Fury!

Eq2balls,

        Thanks for checking out my site and glad you like it. Yea, I have alot of learning to do still - I am better with creation of the 'art' & style of the page and lean on people like Mottie (Why I say THANK YOU so much to him!)


        Also, thanks for new code, I'll be moving the images over and add to my current code on site Mottie, if you get time, could you look over his code and change on your Help Site for all the other Everquest 2 folks to use?

        To post code, think mottie said you had to italic the first word?

~Draylor
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Mottie (MVP) 11/8/2009 12:23 PM EST : RE: EQ2 Raid Progression
GuildPortal MVP
Mottie
Posts: 3883
Zomgawsh Poster

Hi Draylor & EQ2Ballzz!

Well, my hard drive crashed yesterday... so I'm in the process of reinstalling everything. I'll take a look at your updated code when I get my editor and all my other nifty stuff installed again o.O

Also, to post script, html or body tags, just italicize them... <script>, <html> and <body>, you don't have to do it to the closing tag </script>, etc....
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Mottie (MVP) 11/8/2009 11:22 PM EST : RE: EQ2 Raid Progression
GuildPortal MVP
Mottie
Posts: 3883
Zomgawsh Poster

Ok, I've updated the original post with the new dungeons (the 4 of them) and modified the code a little so it isn't required to use my specific tooltip script.
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