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JTollers (SuperAdmin) 11/10/2012 8:21 PM EST : Shouts
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Hold tight on your updates for armour tracker. We are in the process of updating the tracker for 85.

Continue to post your Crafting, i will update that. If you do not see your change on the Shout or no the Craft Hall, then it probably got bumped off. I will get those updated and then let you know about armour tracker.

Please also update Helegrod thread on that thread forum.

Finally, I'll be giving some details on some additional information you'll want to post on Armour TRacker. It will be a raid requirement to post it, but it is just some basic information about a few stats to help us as a kin gauge our comp

Hope everyone is enjoying their 3-day weekend (that get one). I am mostly working this weekend, but trying to pop in when I can.

Characters: Ashere Berenson Engrn Ormalras Wiselandir Knoelle Tollers
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JTollers (SuperAdmin) 11/13/2012 8:11 PM EST : RE: Shouts
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We have the new armour tracker up. You will notice some differences. 

1. You only need to put the number of pieces in your set. This coincides with the new medal guidelines. Just put x of Hytbold, and Ill update the numbers.

2. Please update if you plan to raid with the kin the three stats in that table. Example: Wise - 110%/125%, 15%/50%, 30%/30%
This is Phy Mastery/Tact Mastery, Inc Healing/Out healing, Phy Mit/Tact mit 
Raid Requirements will begin next month to require you have these up (not that they are at any level - that is for your medal/trainer)

3. Please also look at KP table. I would like your "main" listed versus and alts under it. This helps us keep on track getting your main chracter out-fittied and who you want to primarily work on. Thanks!

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Harlinator (Member) 11/15/2012 2:58 PM EST : RE: Shouts
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What about classes that can perform more than one role?  RKs, Minis, Burgs, etc. may need to show more than one set of stats for the different roles they can perform.  Can this be accommodated?

Harl
Harl - The Inklings
Ain't no mountain high enough...
Harl's guide to fishing: You sold 1,358 items for 4 silver and 30 copper.
The Complete Hobbit Breakfast: First, take one complete Hobbit...
Mis-adventure is better than no adventure at all!
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JTollers (SuperAdmin) 11/15/2012 5:58 PM EST : RE: Shouts
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Harlinator said:
What about classes that can perform more than one role?  RKs, Minis, Burgs, etc. may need to show more than one set of stats for the different roles they can perform.  Can this be accommodated?

Harl


What do you have min mind Harl?

My hope was not to replace what trainers are doing for medals, but rather for those attending raids to give the group leaders and idea of the margins. My hope in those 3 columns is we'd get the meat of what is releavant in make/break situations in raids. I would endorse whether you are tactical class or not, that you have you put your % for tact mastery.

Therefore each player's class would have Phy/tact damage, outgoing/incom healing, and phy/tact mits.

Is there another stat we should put up there? OPen to ideas.

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Apirel (Member) 11/15/2012 9:22 PM EST : RE: Shouts
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JTollers said:
Harlinator said:
What about classes that can perform more than one role?  RKs, Minis, Burgs, etc. may need to show more than one set of stats for the different roles they can perform.  Can this be accommodated?


Harl




What do you have min mind Harl?


My hope was not to replace what trainers are doing for medals, but rather for those attending raids to give the group leaders and idea of the margins. My hope in those 3 columns is we'd get the meat of what is releavant in make/break situations in raids. I would endorse whether you are tactical class or not, that you have you put your % for tact mastery.


Therefore each player's class would have Phy/tact damage, outgoing/incom healing, and phy/tact mits.


Is there another stat we should put up there? OPen to ideas.


Crit %

Also so if its going to be used by raid leaders to compare different classes to each other, i think you should use the rating for tac/phy mastery since some classes have legacies, traits, and stances that boost the % and other classes lagacies, traits and stances boost dps in other ways.
 
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JTollers (SuperAdmin) 11/16/2012 9:56 PM EST : RE: Shouts
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I can add Critical % if the team thinks Critical Chance is a material component of being successful in an raid encounter. The desire isn't really to compare across classes. It's to compare within a class or help other players of that class see what's possible. Rating upgrades %, and I do agree that direct damage is not incorporated into this, and it won't catch everything, but the hope is to be a decent gauge for players within a particular class of how they fair to others' build of the same class.

Let me know onn Crit

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Harlinator (Member) 11/16/2012 10:03 PM EST : RE: Shouts
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JTollers said:
I can add Critical % if the team thinks Critical Chance is a material component of being successful in an raid encounter. The desire isn't really to compare across classes. It's to compare within a class or help other players of that class see what's possible. Rating upgrades %, and I do agree that direct damage is not incorporated into this, and it won't catch everything, but the hope is to be a decent gauge for players within a particular class of how they fair to others' build of the same class.

Let me know onn Crit


I didn't have any specific stats in mind, just that my numbers might be different with different armor & LIs for healing vs. DPS.  So, in this case, I might see a need for 2 sets of numbers.  Just a thought.

Harl
Harl - The Inklings
Ain't no mountain high enough...
Harl's guide to fishing: You sold 1,358 items for 4 silver and 30 copper.
The Complete Hobbit Breakfast: First, take one complete Hobbit...
Mis-adventure is better than no adventure at all!
Characters: Barl Xarl Charl Rkarl Darl Reharl Narl Parl Guarl Lmarl Wharl Guarl Reguarl Harl
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JTollers (SuperAdmin) 11/16/2012 10:26 PM EST : RE: Shouts
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AH - I see. I would just say trait/gear out for one set of numbers, then switch and grab the others. LMs for example will have higher Tact Mastery in a certain trait line, and I think it's valuable to know best possible per player. We can change over time, but I think that will start giving us some ideas and conversations.

Characters: Ashere Berenson Engrn Ormalras Wiselandir Knoelle Tollers
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