We are an old guild that has been around since vanilla (A long ass time >.<)
We have multitude of members all with different agendas,
playing preferences, and game experience.
Call us a big family! Really though, we are a big group of friends,
hopefully meeting new ones everyday.
We all love to game and be in a mature fun guild environment.
Our guild bank and leveling side;
Our Guild Bank is stocked to benefit all of our members.
Whether you are a solo player or prefer grouping both are accepted.
At the moment all grouping events are strictly
spontaneous, and that's how we like it. We like to be laid back and not to put
pressure on our members. We encourage grouping and even scheduling things
on your own. Otherwise any groups / raids / pre-mades will all be spontaneous,
or at least planned spontaneously.
Even Role playing/ Holiday Events! We're really up for it all!!
More Guild bank info.. Currently 7 tabs, as with everything as your
reputation with the guild grows so will your privileges. Please read bank
info for ALL tabs before using, IF you are using the bank in
any way you agree to any and all terms (on info tabs) regarding the Guild
Bank. Like the free repairs? Wants to continue to have them? Then
contributions would prove in your best interest ^.^
And keep it neat no crap!! Or Dark will take your soul! ;-)
Now that all that's said,
we just have a good time gamin and like to help
each other out :-) Any questions please feel free to ask!
For any guild requests that can not be brought to my attention via WoW I
encourage you to contact me ~
~ via email: GMDarkhazel@gmail.com
~ or contact Iccova @ VPIccova@gmail.com
Dungeons & Raids
Quests & Creatures
Have your MT position the Lich King opposite to the Frozen Throne
ideally near the transporter. Position your casters about 10-15 yards
away, with your OT almost as far. Set-up your raid in a tree style
(triangular) with your MT -> Melee DPS -> OT -> Ranged DPS
& Healers creating the positions.
Phase 1 is about taking care of the adds. Every 20 seconds sets of 3
Drudge Ghouls will spawn and approximately every minute a Shambling
Horror. The OT mustpick up the Shambling Horror and face him away from
the raid as he is an undead Vrykul with an ability called Shockwave.
The OT can pick up some of the ghouls however even a plate DPS class
can handle these if the OT/MT is unable to. The MT should try and pick
all the Ghouls up leaving the Shambling Horrors with the OT.
DPS should be on the Lich King and whenever a raid member gets debuffed with Necrotic PlagueNecrotic Plague
will jump to the Shambling Horror or nearby ghouls and then should be
cleansed off the targeted raid member with 5 seconds of its application.
they should run close to a Shambling Horror (try to approach from
behind so your closer to the Shambling Horror rather than the OT). The
Deadly Boss Mods will show timers for this along with most good
debuff type addons. It will also infect the OT so should be immediately
removed as it’s 50k damage per 5 seconds tick.
As the Drudge Ghouls are not that tough they should die to passive AoE (cleaves, diseases, etc..) or Necrotic Plague for any around the OT.
If your raid feels more comfortable to avoid too much movement then
you can DPS the Shambling Horrors (skull em up) cleansing the Necrotic Plague straight away (probably best in PUG’s since communication is not always at its best).
The Lich King’s ability to watch out for in this phase is called Infest which is an AoE move that will cause and increase shadow damage to everybody the longer it stays in effect. To remove Infest
the Raid Members must take their health above 90%. Any type of
absorbtion shield that can reduce damage caused preventing the player
from going below 90% health can negate the DoT effect.
When the Lich King is down to 72%-73% the MT should ensure that the
positioning is at the side opposite of the Frozen Throne. All other raid
members should start to shift in the same direction.
The Lich King at 70% will enter a transition phase where he will run to the middle of the platform and cast Remorseless Winter then Pain and Suffering. Form some small groups around the edge to minimalise the damage from Pain and Suffering, 3-4 should do (Tanks+melee, caster DPS, and healers is an easy way to split your raid).
Every 20 seconds a Raging Spirit will spawn, get it tanked and face it away from the raid to avoid Soul Shriek
which is a frontal cone attack that can silence and damage. There
should be a total of three on 10 man so burn them down quickly.
You will also see Ice Spheresexplode, knock your group back off the platform and cause a wipe.
spawn which will target a raid member dealing frost damage per second
and move towards them slowly. Assign a ranged DPS to focus on these as
if they reach the targeted raid member they will
This transition phase lasts 60 seconds whereby at the end the Lich King will cast Quake, destroying the outer most part of the platform so ensure your raid moves in before its cast.
Phase 2 is between 70% and 40% where the Lich King will continue to use Infest however instead of Shambling Horrors and Drudge Ghouls he will summon
a Val’kyr Shadowguard. The Val’kyr will target a random raid member and
lift them into the air in an attempt to drop them off the edge of the
platform. All DPS should switch to this target and kill them quickly.
They can be stunned, slowed etc.. so use these.
The Lich King’s main ability in this phase is Defile which he will emote “The Lich King starts casting Defile”. He will target a random raid member and for 2 seconds cast Defile where a mass of shadows (black whirlpool type thing) will appear at the spot of that raider. Its about as big as Death and Decay or Consecration and will deal damage every second where it will increase in size and damage done, so Raiders need to get out of this ASAP.
When you take the Lich Kings health to 40% the transition phase will
once again begin, so same as before as its identical to the one at 70%, Remorseless Winter, Pain and Suffering, Raging Spirits, and Ice Spheres, followed by a Quake. When the phase begins the platform outer edge will re-appear so get your raid to move to it or Remorseless Winter will wipe you.
The third and final phase begins at 40% where the Lich King attacks with Defile and Soul Reaper. There is no Infest and the Horrors, Ghouls or Val’kyr have been replaced with packs of Vile Spirits. The Spirits are on a 30 second timer to explode
and will cause quite a bit of damage however they do not have much
health so should be killed quickly plus they are capable of being
taunted or stunned.
The Lich Kings phase 3 ability is called Harvest Soul. When the phase starts a random raid member will be targeted and the Lich King will begin to channel Harvest Soul.
Healers should HoT and heal up the raider to ensure survival as it will
deal 45k damage over six seconds. If the raider survives the channelled
damage then that raider’s soul will be transferred into Frostmourne.
Once inside the raider will see Terenas Menethil fighting a Spirit Warden. DPS should attack the Spirit WardenSpirit Warden’s attack Soul Rip as it will cause alot of damage to Terenas Menethil.
and Healers should focus on Terenas Menethil as the more health he
regains the more damage he does. The most important part of this
encounter is to (if you can) interupt the
At 10% The lich king will kill the whole raid. Do not release (you
should not be able to) and watch the ending scene. You will then be
resurrected to finish off the Lich King.
Congratulations on completing ICC 10 Man.
During the transition phase (70% & 40%) the Lich King will summon a Raging Spirit every 15 seconds.
During the phase where the Lich King’s health is between 70% and 40% there will be three Val’kyr Shadowguards.
Harvest Soul will cause 90k damage over six seconds so get your healers to focus here, two should be enough, use a damage reduction ability.
In phase 1 the Lich King will cast Shadow Trap
on a random raid member which will knock anybody within it off the
platform. It’s trigger time is three seconds so ensure your raid moves
The Val’kyrs in phase 2 do not die instead when their health reaches
50% they will drop the raid member and fly above the raid where they
will be unattackable.
They will periodically drain health from the raid to heal themselves finally dropping down again to pick up a raid member.
Harvest Soul (10/25)
in phase 3 will become raid wide sending everybody inside Frostmourne.
You will not see Terenas fighting the Spirit Warden however you will see
lots of wicked spirits floating above the floor. Kill these quickly as
they do AoE damage when they reach the floor dead or alive (alive is
substantially more). Once these spirits have been dealt with Terenas
will restore the raids souls where you will fight the Lich King again.
Upon exiting you will be stacked around the boss so ensure to retake
your positions quickly avoiding any of the Lich Kings abilities that may
still be present i.e. Defile.