Quests
Library : Colosseum

Last Updated 3/9/2010 9:49 AM
Times Read 1469

Positions:  
    Bell:________________________________

    Wall:_______________________________

    Triangle:____________________________

    Ringer______________________________



WRITE YOUR PERSONAL
       POSITIONS   HERE

SUCCESSFUL COLO RUN TIPS:
Formations: *CLOCK/Bell* , *TF/Wall* , *SW* , *ROOM* , *TRIANGLE*
CLOCK : Mages spread out around the bell in a clock formation equal distance apart, Melees stand at the bell
WALL : Mages/Melees split up on East Wall and West Wall in the middle of the Arena opposite of bell shoulder to shoulder
SW : Everyone in the SW Corner of the Arena.
NW: Everyone in the NW Corner of the Arena.
ROOM : All spread out around the room. position yourself to line-up multiple targets
TRIANGLE : Third of fellow a little north of the the bell, Third of fellow in SW corner, Third of fellow in SE corner.
Fire off Ring or Wall Spells Before and in between spawns, make sure to infuse yourself between spawns
Each Spawn consists of an INITIAL SPAWN and a MAIN SPAWN. If you eliminate the INITIAL SPAWN quick enough, the MAIN spawn will not appear.
When your rings are only hitting 2-3 switch to ARCS/STREAKS **VERY IMPORTANT IF NO SPAWN NEAR YOU, DONT WASTE SPELLS**
Stay in south 1/3 of Arena on all spawns UNLESS OTHERWISE DIRECTED.
Melee instructions include both MELEES and ARCHERS unless otherwise directed.
Melees and archers make sure to stay at bell when in bell formation.
Archers always aim at monsters at edge of room out of ring range of mages.
Please take notice of when script says STREAK or ARC. STREAKS are a quick finnishing spell so if something is low health streak.
Always be casting, cast walls or rings in between spawns.

Weapon’s Needed:Mage’s
CS Cold
CS Blunt
CS Fire
Fire Rend(undead Slayer)
Tusker Slayer
Singularity
Slash Rend
G-Man Wand
Lightning Rend
Blunt Rend(Mukky Slayer)
Acid Rend
ShadowFire
Non-Mage’s
Soulbound
Fire Rend(Undead Slayer)
Lighning rend
Blunt/Pierce rend(Mukky Slayer)
Slash Rend
Acid Rend
Shadowfire
Drudge Orb(for infusing)
Pierce Rend




Rares Needed: (no longer needed)
Mages
War Rare
Melee D Rare
Magic D Rare (Ringer)
Life Magic Rare (Ringer)
Non-Mages
Blood Drinker Rare
Skill Rare






Colosseum Rare Run Script-Tika’s
6: MOSSIES - (ROOM)
     *MAGE*: [FIRE] STREAK ONCE THEN MOVE TO NEXT TARGET
     *MELEE/ARCHER*: [FIRE] ATTACK AS NORMAL
6.2: MATTIES/LUGGIES - (BELL)
      *MAGE*: [SOULBOUND PIERCE] RING MATTIES THEN STREAK WHEN A FEW LEFT
      *MELEE/ARCHER*: [LIGHT] ATTACK LUGGIES
7: EATERS - (BELL)
      *MAGE*: [SOULBOUND PIERCE] RING THEN STREAK WHEN A FEW LEFT
      *MELEE/ARCHER* FINISH OFF WEAKENED MOBS
7.2: VIAMONTS - (BELL)
      *MAGE*: [LIGHT] RING AND STREAK WHEN FEW LEFT
      *MELEE/ARCHER*: [LIGHT] ATTACK AS NORMAL
8: DILLOS/ZEPHYRS - (SW)
      *MAGE*: [SLASH] IMPERIL DILLOS THEN ARC ZEFIRS
      *MELEE/ARCHER*: [SLASH] ATTACK DILLOS FIRST THEN KIFRIT ZEPHYRS
8.2: C LORD/CRYSTALS - (ROOM)
      *MAGE*: [CS BLUNT] EVERYONE ATTACK THE BIG SENT CRYSTAL. 1 MAGE VULN 1 MAGE IMP **IF ROOM IS NOT CLEARED TF MOBS WHILE 1 MAGES BLUNT VULNS THE OTHER BIG SENTS**
      *MELEE/ARCHER*: [ACID] ON CRYSTAL LORD IMMEDIATELY WHEN IT SPAWNS IF ROOM IS NOT CLEARED
9: OLTHOI - (WALL)
     *MAGE*: [BLUNT] TUSKERFIST TOWARDS OTHER WALL
     *ARCHER*: [BLUNT] ATTACK LARVAE FIRST
9.2: SHADOWS - (ROOM)
     *MAGE*: [SLAYER FIRE] STREAK ONCE THEN MOVE TO NEXT TARGET
      *MELEE/ARCHER*: [SLAYER FIRE] ATTACK AS NORMAL
10: SLEECH - (SW)
      *MAGES*: [BLUNT] FAN TUSKER FIST TOWARDS BELL TO HIT ALL MOBS
      *MELEE*: [BLUNT/PIERCE] FINISH OFF CLOSE-RANGE MOBS
      *ARCHER*: FINISH OFF FAR-RANGED MOBS
10.2: NINJAS - (ROOM)
      *MAGES*: [ACID] ARC UNTIL DEAD MOVE TO NEXT TARGET
      *MELEE/ARCHER*: [ACID] PICK OFF LOWEST HEALTH MOBS ON EDGE OF ROOM
11: TUSKER/VIRINDI - (BELL)
      *MAGES*: [FIRE] RING UNTIL DEAD SWITCH TO [SING SLASH] ARC VIRINDI
      *MAGES* 3 MAGES STAND IN BELL, SLASH VULN 1 VIRINDI THEN KILL, REPEAT
      *MELEE/ARCHER*: STAND AT BELL[FIRE] VULN ALL VIRINDIS THEN INFUSE MANA ON THE  MAGES
11.2: GHOSTS - (ROOM)
      *MAGES*: [SLAYER PIERCE] STREAK ONCE THEN MOVE TO NEXT TARGET UNTIL DEAD
      *MELEE/ARCHER*: [SLAYER/FIRE] or [WEILD SOULBOUND] AND USE AS ATTACK ON MOBS
12: RUSCHK - (WALLS)
      *MAGES*: [SOULBOUND] PIERCE ARC UNTIL DEAD
      *MELEE/ARCHER*: [SOULBOUND] PIERCE ATTACK THROWERS
12.2: MUKKIR - (WALLS)
      *MAGE*: [BLUNT SLAYER] TUSKER FIST TOWARDS OTHER WALL
      *ARCHER/MELEE*: [SLAYER] ATTACK AS NORMAL
13: CARENZI (1 SPAWN) - (SW)
      *MAGE*: [SING] IMPERIL AND COLD VULN CARENZI THEN [FIRE] VULN 1 VIRINDI AND *MELEE/ARCHER*: [SOULBOUND]: ATTACK CARENZI
13.2: LUGIANS (1 SPAWN) - (SW)
      *MAGES*: IMPERIL ALL LUGIANS
      *MELEES*: [LIGHT] MELEES ATTACK CLOSE MOBS ARCHERS ATTACK FAR
13.3: URSUIN (2 SPAWN) - (SW)
      *MAGES*: MAGES IMPERIL ALL
      *MELEES*: [FIRE] ATTACK AS NORMAL
14.1: BIG VIRINDI - (CORNER WALL)
      *MAGES*: [SING] SLASH VULN FIRST VIRINDI THEN ARC UNTIL DEAD, REPEAT UNTIL CLEAR
      *MELEE*: WALL IN FRONT OF MAGES SLASH VULN ALL AND HEAL
14.2: OLTHOI - (WALLS)
      *MAGE*: [BLUNT] TF TOWARDS OTHER WALL
      *ARCHERS/MELEES*: [BLUNT] KILL WHAT COMES TO YOU
15: DD MOSSIES - (SW)
      *MAGES*: [CS FIRE] IMP ALL EXCEPT GLADS, KILL GLADS. LIFE MAGE VULN GLADS
      *MELEE* [FIRE] KILL ALL NON GLADS
15.2: UNDEAD - (BELL)
      *MAGE*: [SLAYER FIRE] RING AND THEN STREAK WHEN A FEW LEFT
      *MELEE/ARCHER*: KILL AT BELL
16: HANDS - (BELL)
      *MAGES*: [LIGHT] RING THEN STREAK WHEN FEW LEFT UNTIL DEAD
      *MELEE/ARCHER*: KILL AT BELL AIM AT THROWERS
16.2 - DEMONS – (CORNER WALL)
      *MAGE* [G-MAN WAND BLUD] BLUNT VULN FIRST ONE AND ARC UNTIL DEAD, REPEAT UNTIL CLEAR
      *MELEE/ARCHER*: WALL IN FRONT OF MAGES BLUNT VULN ALL AND THEN INFUSE MANA ON MAGES
17: BIG TUSKERS - (BELL)
      *MAGE*:[TUSKER SLAYER] RING UNTIL TUSKERS ARE DEAD SWITCH[SING FIRE] FIRE ARC V UNTIL DEAD
      *2 MAGES*:STAND INSIDE BELL, SLASH VULN FIRST VIRINDI THEN KILL
      *MELEE/ARCHER*: [FIRE] VULN TUSKERS THEN [SLASH] VULN VIRINDI, INFUSE MANA ON MAGES
17.2 PENGUINS - (BELL)
      *MAGE*: [FIRE] ARC UNTIL DEAD
      *MELEE/ARCHER*: [FIRE] KILL AS NEEDED
18: T MONOUGA - (TRI)
      *MAGES*: [CS BLUDGE] IMMEDIATELY TUSKER FIST TOWARDS MONOUGAS
      *MELEE/ARCHER*: BLUNT VULN/DECREPT/IMP/FESTER/COLD VULN THEN [SOULBOUND] ATTACK AS NORMAL
18.2: GUARDIANS - (NW)
     *MAGES*: [CS COLD] IMP/COLD VULN/DECREPT ALL, THEN KILL
     *MELEE/ARCHER*: [SOULBOUND] ATTACK AS NORMAL<
Colosseum
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