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Grimskulz (Officer) 10/20/2011 9:40 AM EST : More Update 12 Love

Grimskulz
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Necropolis/Abbot upgrades:

Breeze - Remove Telekinetic, Add Greater Telekinetic (On crit, DC 28 str/dex check or knocked prone, DC 16 balance to stand), Add Greater Sirocco (On crit, ref DC 35 or blind)

Quiver of Alacrity - Add Striding 30%

Enduring Conviction - Add Evil Outsider Bane, Add Greater Evil Outsider Bane

Unwavering Ardency - Add Blinding Embers (on vorpal hit, blind target)

Noxious Embers - Remove Arcane Lore, Add Greater Arcane Lore, Sets charges to 8

Litany of the Dead - Remove Taint of Evil

Wretched Twilight - Remove Sneak Attack +4, Add Sneak Attack +5, Add Major Void Lore

Deific Diadem - Sets charges to 8

Staff of the Petitioner - Add Sup. Pot. 6

Vile Blasphemy - Sets charges to 4

Circle of Hatred - Remove Incite 20%, Add Incite 30%, Sets charges to 8

Shroud of the Abbot - Remove Imp. Light Resistance (20), Add Greater Light Resistance (30), Add Lesser Arcane Augmentation 9 (incr. CL by 1 for 9th lvl and lower spells)

Purging the Pantheon - Remove Mod. Fort, Add Heavy Fort, Sets charges to 8


All upgrades require 1 Seal of the Abbot.

Gianthold:
All upgrades require one "Seal of the Stormreaver"


Amulet of the Stormreaver
Added: Protection +5 , Superior Lightning Resistance

Cloudburst
Added: Lightning Strike

Dreamspitter
Added: Force Burst

Gauntlets of Eternity
Added: Superior Devotion VI, Heal/Repair +15

Head of Good Fortune
Added: Heavy Fortification, Dodge +2

Madstone Boots
Added: Superior Potency 7, Dexterity 6, Striding 30%

Madstone Shield
Added: Improved Bashing (2-12dmg when shieldbashing), Shieldbashing-10% (additional 10% chance to proc a second bash)

Ring of Lies
Added: Improved Deception, Exceptional +1 to CHA skills

Napkin
Added: Spell Penetration 7

Tenderizer
Added: Bone Breaking (1-6 DEX dmg on crits), Spikes (1-6 pierce dmg on hit)

Treason
Added: Sneak Attack Bonus +4, Armor Piercing 10% (If the target of this weapon has Fortification, it will be treated as having 10% less Fortification than it actually possesses. This stacks with bonuses granted by any relevant feats.)

Ventilated Bracers
Added: Enhanced Open Lock +5, Enhanced Disable Device +5, Armor +7


Note these items are more front-loaded in power than the Cove ones - the Tier 1 items are almost full power and 2 and 3 are usually minor upgrades. No idea on how hard these are to acquire yet, but the upgrade costs seem more balanced between tiers - we shall see.




Mournlode weapons (anti-undead):
Available as shortsword (Augmented damage 2d6, Augmented Crit 18-20), Longsword (2d8) and Greataxe (2d12). Note that there is no blunt option.

Tier 1:
+5
Righteousness
Greater Undead Bane
Brilliance (as Flaming Burst, but light damage)
Radiant Blast (As Mabar wraps, estimated 2%/350 light damage)

Tier 2:
+6
Add Blinding Flash (Vorpal strikes blind, no save, not tested)

Tier 3:
Add Red Augment Slot


Calomel weapons (anti-red-dragon)
- Rapier 1d6, 18/x2, Scimitar 2d6, 18/x2, Falchion 4d4, 18/x2 (yes, that rapier seems to be missing something, again no blunt option but people probably don't care as much as for the anti-undead one)

Tier 1:
+5
Greater Dragon Bane
Tidal Burst: 1d4 cold damage on hit, bursts for 1d8/2d8, double damage on Fire subtype
Crushing Wave
Corrosive Salt

Tier 2:
+6

Tier 3:
Red Augment Slot


Epic Frozen Tunic
Note that this item is currently bugged in the barter window. Search 'tunic' and you'll see what I mean.

Tier 1:
Outfit
Armor bonus: 7 (as armored bracers)
50%/level 9 Glaciation
Superior Ice Lore
Freezing Ice (applies to your armed melee, unarmed melee and ranged attacks, not tested. Presume 5% proc rate, 8 sec hold, Fort 35 negates as the Greensteel effect but not sure).
Enhanced Ki +1
10% Retributive Proc: Fire Shield Cold (as Bracers of the Glacier)

Tier 2:
Add 60%/level 6 Glaciation
Armor bonus becomes 8

Tier 3:
Blue Augment Slot


Epic Mournlode Chain
Chain shirt - Armor profile: 4 armor before enhancement bonus, Max Dex 4, ACP -1, ASF 20%
Note: The other Mournlode armors have similar, but not identical mutations.

Tier 1:
+5
Protection 5
Resistance 5
Undead guard: 100%/3d8 (as Black Dragon Fullplate)
Protection from Evil (spell permanently on you, not tested this out)
Weaken Undead: From the text description, this appears to grant your weapon(s) a 100% proc, undead only, 20 second -20% fortification debuff. This has not been tested.

Tier 2:
+6
Negative Energy Absorb 20%

Tier 3:
Blue Augment Slot



Epic Mournlode Breastplate
Armor profile: 5 armor before enhancement bonus, Max Dex 3, ACP -3, ASF 25%

Tier 1:
+5
Protection 5
Resistance 5
Undead guard: 100%/3d8 (as Black Dragon Fullplate)
Protection from Evil (spell permanently on you, not tested this out)
Negative Energy Absorb (as Silver Flame necklace) 10 charges per rest

Tier 2:
+6
Negative Energy Absorb 20% (yes, that's two very similar named abilities on the one item...)

Tier 3:
Blue Augment Slot


Epic Mournlode Fullplate
Full Plate - Armor profile: 10 armor before enhancement bonus, Max Dex 1, ACP -5, ASF 35%

Tier 1:
+5
Protection 5
Resistance 5
Undead guard: 100%/3d8 (as Black Dragon Fullplate)
Protection from Evil (spell permanently on you, not tested this out)
Healer's Bounty (as HoX shield)

Tier 2:
+6
Negative Energy Absorb 20%

Tier 3:
Blue Augment Slot


Epic Ring of Master Artifice
Ring

Tier 1
Clicky: Reconstruct (CL 10, 1/rest)
50%/level 9 Reconstuction
Superior Repair Lore
Greater Auto Repair: On being hit proc, Reconstruct, states 'low percentage chance'

Tier 2
Add 60%/level 6 Reconstruction
Add Repair Systems (as Titan gloves - slow HP regeneration through repair energy)

Tier 3
Add Green Augment Slot



Epic Ring of the Stalker
Ring

Tier 1
Manslayer: Your melee attacks against Humanoid targets gain Vorpal
Etheral
Seeker 4
Exceptional Sneak Attack 2

Tier 2
Seeker 6
Etheral upgraded to Ghostly

Tier 3
Exceptional Sneak Attack upgraded to 3
Add Colorless Augment Slot


Epic Spare Hand
Belt

Don't get too excited. I highly doubt the second mutation on this item will make it to Live as-is, it is insane.

Tier 1
Riposte (as Swashbuckler. Bugged description, refers to the item as 'this shield')
Exceptional Combat Mastery 5: +5 DC, stacking, to Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, Stunning Fist
Staggering Blow - Vorpal proc, DC 17 Balance check or knockdown
Disable Device 15
Open Lock 15

Tier 2
Add 3% Doublestrike
Add UMD: +3 Competence

Tier 3
Add Blue Augment Slot



Epic Blasting Chime
Trinket

Tier 1
Weaken Construct: On melee hit proc, -20% Fortification for 20 seconds, Constructs only, suspect 100% proc rate on armed attacks only but untested
Superior Sonic Lore
Cacophonic Guard: On being hit retributive sonic damage proc, worded like Lightning Storm Guard, so expect low proc rate big damage
Greater Evocation Focus
Anthem
50%/level 9 Resonance

Tier 2
Add 60%/level 6 Resonance
Add Inherent Sonic Resist 10

Tier 3
Add Green Augment Slot


Epic Wand Bracelet
Bracers

Tier 1
Really unclear what this does - from the description, maybe becomes a clicky of your choice? Somehow 'fuses with wands or scrolls' and 'lets you activate similar abilities daily'. Wonder if this lets us make Power Word Kill or True Resurrection clickies?

Tier 2
No apparent effect

Tier 3
Add Green Augment Slot


Epic Bracers of Wind
Bracers

Tier 1
Superior Electric Lore
Blurry
Air Guard
Dodge +3
50%/level 9 Magnetism

Tier 2
Add 60%/level 6 Magnetism
Add Inherent Electric Resist 10

Tier 3
Add Colorless Augment Slot


Epic Cloak of Flames
Cloak

Tier 1
Heightened Awareness 4
Superior Fire Lore
50%/level 9 Combustion
Fire Absorb 20%
Retributive Proc: 10%, Fire Shield Hot (opposite of Glacier bracers proc)

Tier 2
Add 60%/level 6 Combustion
Add Inherent Fire Resist 10

Tier 3
Add Blue Augment Slot


Epic Rock Boots
Boots

Tier 1
Superior Acid Lore
Stone Prison Guard
Earthgrab Guard
50%/level 9 Corrosion
Immunity to Slippery Surfaces

Tier 2
Add 60%/level 6 Corrosion
Add Inherent Acid Resist 10

Tier 3
Add Yellow Augment Slot

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Svett (Officer) 10/20/2011 10:56 AM EST : RE: More Update 12 Love

Svett
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I love the changes to the old raid loot they are about to do. I just hope the change will be retroactive and I won't have to grind them again.

Some of the new items are so drool-worthy as well.

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kamimitsu (Officer) 10/20/2011 8:49 PM EST : RE: More Update 12 Love
kamimitsu
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I like loot as much as the next guy (OK, maybe more), but I worry that it's getting out of hand.  Character building is becoming so much less important than gear, which is being compounded by the TR process and the access it allows to rare loot.

Or maybe I'm just a grumpy old man.

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Tomoman (Member) 10/21/2011 8:10 AM EST : RE: More Update 12 Love
Tomoman
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I'm with Shiz on this one.  I hated Green Steel when the shroud came out, it ruined the game in my opinion.  Back before Greensteel, random loot had value.  After Greensteel, random loot became vendor trash with a few exceptions.  Ever since GS, DDO keeps one up'ing the loot tables, at least in my opinion.  Greensteel also introduced the true grind.  All you needed to do is master the shroud and run it over and over, and besides a few other items in the game, you could outfit your toon with the best gear in every slot.  The rest of the quests/raids lost a lot of "loot" value (at least to the powergamer) on that update.

I think I just a grumpy old man, but I do relish those good old days when a vorpal WAS a vorpal, and when you opened a chest it meant something other than crafting XP.

Tomo
Tomo:
Main = Tomoman (current TR project)
Alts = Witchking, Witchlord, Swampking, Tman, Tees, Accountant
Mules & 2nd Account toons in the guild: Army of Darkness
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Misscarlet (SuperAdmin) 10/23/2011 7:16 AM EST : RE: More Update 12 Love
Misscarlet
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My jaw litterally just hit the floor, i'm having trouble picking it back up again.
... its all in good fun until someone loses an eye!

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Cordus (Officer) 10/26/2011 3:41 PM EST : RE: More Update 12 Love
GP User: CordusRindle

CordusRindle
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Isn't Dira the grumpy old man? Anyway, I don't see any need for another epic grind. Why doesn't Turbine do something useful like add the 11 prestige racial enhancement lines, or the 9 1/3 prestige class enhancement lines, or the 4 TOD sets that are missing?

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